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  • Splats: Code in Motion (Grades K – 5)

    Join the Movement! Kids code their active games and play them with classmates. This makes computer science collaborative and social. What are the splats? They are programmable and floor buttons that can be used to play games. The splats light up, make sounds, keep score and so much more. Each splat has four feet on the bottom that sense when they are stomped on. Stomping on the splats enables us to create physically active games that get kids out of their seats and moving, making coding accessible to all four learning styles. Each class begins with an engaging activity. Kids then have the opportunity to code their own game using a visual programming language in groups of 3 to 5 children. They then play the game and make any necessary modifications. The good news is that kids do not spend a lot time sitting at a computer. All equipment provided.